Emulate Bad Data Connection
A an ability to the emulator that can emulate a bad data connection so we can discover performance problems before our clients receive it. Things like throttling and dropouts
4 comments
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Tom Verhoeff commented
I just blogged about a temporary solution to this problem using NetLimiter, find the post here: http://blog.tomverhoeff.nl/2011/12/06/testing-your-app-with-various-connection-speeds/
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dawmail333
commented
Just a thought guys, would Fiddler help you achieve this?
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Richard Szalay
commented
If you embrace Microsoft.Phone.Reactive and it's composabiity, it's not difficult to swap out implementations that emulate bad connectivity and other fault tolerance scenarios. Having said that, it would be nice as an emulator feature (along side the GPS and Accelerometer features)
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mikestu
commented
Nice idea! Not only bad connections, but even just slower connections. Maybe the emulator could have real-time bandwidth adjustment.
