Debug over Wifi
When you unplug a WP device from your computer while debugging, you get an error message that the device on an IP address and port is no longer responding. If the debugger connects to the phone via IP, then why not allow for debugging over the local network? That way, someone can develop for Windows Phone in a Hyper-V VM, and still debug on a physical phone, just without plugging it in. There ought to be a way to build a Debug Agent app that can broadcast itself to the network so Visual Studio knows where to look.
Note this mentions "WP" but my previous comment was in relation to UWP apps on WM10.
There are lots of reasons this would be useful, some relating to the physical characteristics of the device. For example the Dolphin CT50 has to sit in a cradle to have a USB connection, but this makes it awkward (physically) to use the barcode scanner which may be required when testing LOB apps. Remote debugging over WiFi would fix this. Given there is already an ARM version of msvsmon for ARM tablets, it doesn't *seem* like this should be hard to implement. Developer mode on the device just needs to run it as a service and export the correct port? Maybe some config around permissions/auth?
Alvaro Rivoir commented
I´m tired of buying new phones because the input jack gets broken.
if android can do it , windows don't?
Stanley York commented
I would love this considering my Laptop and Widows Phone have a device descriptor error whenever I plug it in :S
this could/should work exactly as it does w/ win8 development
Dmitry Kirsanov commented
Robert, I suppose this also means, that you wouldn't have to unlock the screen each time you hit F5.
Robert McLaws commented
Or you can simply put in the phone's IP address on the network, just like you have to with the Visual Studio Remote Debugger. That information is easy enough to gather.