Universal Windows Platform

Welcome to the Windows Platform Developer (WPDev) Feedback site. This feedback forum provides the WPDev community with a channel for feedback on the following topics:

  • Windows developer platform (APIs, runtimes, and controls)
  • Dev Center Store (developer portal, back-end services, reporting/analytics and process)
  • Windows Stores (Windows and Windows Phone)

Your suggestions will be reviewed by the Windows platform developer team, providing feedback to help with planning ideas and to better understand how developers are using the development platform.

What this forum is not intended to cover or capture:

If you’re new to this whole UserVoice thing, we’d like to note two important things about this site: (a) List items (and item rankings) represent community interest in features, and does not represent an actual priority list for the product team; and (b) Suggestions made using this forum will be moderated if they do not actually represent a feature request.

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  1. [Bug] Buggy Xbox core window bounds in MediaElement's transport controls

    Assume the following XAML:
    <Page x:Class="PlayerBounds.MainPage"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation&quot;
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml&quot;
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008&quot;
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006&quot;
    mc:Ignorable="d">

    <Grid Background="Green">

    <Border Width="480" Height="270" Background="Red" Grid.Column="1" VerticalAlignment="Center" HorizontalAlignment="Center">
    <MediaPlayerElement Source="https://ia800209.us.archive.org/20/items/ElephantsDream/ed_1024_512kb.mp4&quot; AreTransportControlsEnabled="True"/>
    </Border>

    </Grid>
    </Page>
    and not calling SetDesiredBounds! This is what the screen looks like: https://1drv.ms/i/s!AqT0PAFUIw04htwcFjitFI7iNTXl5A
    (sorry for the photo, could not do a regular screen shot at the moment!)
    Looks good? Yes, video and transport controls cover the entire media player!
    Drawbacks? In full screen, transport controls (not video) do also respect the safe area. See https://1drv.ms/i/s!AqT0PAFUIw04htwel93_Dvfege8VNw
    Looks good? No! I want the transport controls' semi-transparent area…

    1 vote
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      0 comments  ·  Device - Xbox  ·  Flag idea as inappropriate…  ·  Admin →
    • XBox Emulator for Apps

      Users are asking me frequently for a XBox version of my app.
      Unfortunately I do not own a XBox, nor would getting one make sense (it is a free app, so I am not really interested in spending lots of money just for developing purpose.)

      Aside from my personal dilemma of a missing device, it would definitely make sense to be able testing code in an emulator first instead of having lots of hardware around all the time.

      It's just the same like with mobile. Here we have several emulators, and I usually make use of them first instead of…

      9 votes
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        0 comments  ·  Device - Xbox  ·  Flag idea as inappropriate…  ·  Admin →
      • Xbox Live Gamertag API Acess

        It would be really cool if developers could get api access to Xbox Live Gamertags, that way they don't have to make users create a new account just to play multiplayer games. It would also help a lot for leaderboards too.

        47 votes
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          3 comments  ·  Device - Xbox  ·  Flag idea as inappropriate…  ·  Admin →
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