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  1. Canvas 2D Font kerning support

    Actually renderingContext2D fillText and strokeText do not support embedded font kerning information in fonts.
    This makes microsoft based text on canvas looks different from all other browsers.

    Would be nice to support it

    57 votes
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      0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    • Start implementing WebXR Device API

      The WebXR Device API is the future of WebVR/WebAR and is a must have for Mixed Reality devices and all other platforms. Google has started implementing this in the canary version. Please don't get behind.

      Links:
      - https://immersive-web.github.io/webxr/
      - https://github.com/immersive-web/webxr

      13 votes
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        0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
      • give us option of intermideate zoom between 75% and 100%

        give us option of intermideate zoom between 75% and 100% on edge browser like mozile or google chrome

        4 votes
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          0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
        • Hi Microsoft peeps! I'm an owner, designer and Project manager for VirtualCaseManagement.com I KNOW browsers, our CRM has to work w/ 4 (

          Ref: 1. Ability to Stretch data field. 2. Ability to print 'background graphics. Hi Microsoft peeps! I'm an owner, designer and Project manager for VirtualCaseManagement.com, I KNOW browsers!! Our CRM works w/ 4 (Chrome, Edge, FF, Safari). I'd use Edge and would rather but can't based on two (2) issues. This means all our customers that user our VCM product are having to use other browsers than Edge due to this. Please fix these two issues, PLEASE. ISSUE 1. My other business 25 yrs. (Counter-Intelligence.com) where I'm an Investigator and use VCM to type within Case Logs and note sections.…

          1 vote
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            0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
          • WebGL Shader Binary Caching

            Fairly trivial to implement, and Chrome does this well. Simply caching the shader binaries means subsequent compilations can be skipped and cached binaries loaded.
            For web pages loading significant shader programs, this can be a huge improvement.

            2 votes
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              0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
            • OffscreenCanvas

              From MDN: The OffscreenCanvas interface provides a canvas that can be rendered off screen. It is available in both the window and worker contexts.

              From me: It would be great to prepare images and run WebGL without tying up the UI thread.

              https://developer.mozilla.org/en-US/docs/Web/API/OffscreenCanvas
              https://www.chromestatus.com/feature/5424182347169792
              https://wiki.whatwg.org/wiki/OffscreenCanvas

              58 votes
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                0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
              • ImageBitmap

                Support the ImageBitmap interface: https://developer.mozilla.org/en-US/docs/Web/API/ImageBitmap
                This includes createImageBitmap() with the options object (with settings like premultiplyAlpha). This is useful for better performance for preparing images for use in a canvas. In particular it helps speed up WebGL texture uploads, since the decode & premultiply step can be done asynchronously in advance instead of inside the texImage2D() call.

                It will also unblock other APIs like the "imagebitmap" rendering context and OffscreenCanvas.

                40 votes
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                  1 comment  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                • Add the ability to use custom themes like chrome does or firefox does.

                  Give users the ability to use custom themes to truly personalize their Microsoft edge. I have been looking for a Clone Army 501st Legion Star Wars theme for the Longest Time.

                  4 votes
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                    0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                  • Junction shadows with SVG <radialGradient> and <rect>

                    Please make <radialGradient>s behave like Webkit browsers!

                    https://codepen.io/brybrant/pen/gxVday

                    Thanks!

                    9 votes
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                      0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                    • Advanced Canvas TextMetrics

                      Support for advanced Canvas TextMetrics returned from context.measureText(), e.g. fontBoundingBoxAscent and actualBoundingBoxDescent.

                      https://www.w3.org/TR/2012/CR-2dcontext-20121217/#textmetrics

                      9 votes
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                        0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                      • 24 votes
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                          0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                        • 32 votes
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                            1 comment  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                          • WebGL

                            WebGL: Support CopyTexImage2D for floating point texture sources or destinations.

                            7 votes
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                              0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                            • Support toBlob() on canvas

                              Edge only supports msToBlob() currently. Please support standard toBlob().

                              http://www.w3.org/TR/html5/scripting-1.html#dom-canvas-toblob

                              38 votes
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                                3 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                              • 83 votes
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                                  1 comment  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                                • Alert the user of a general problem with a particular website

                                  A similar feature was already present in Google Chrome. When you access a site that is experiencing difficulties of access for multiple users an error message would be displayed informing you of the widespread problem affecting other users.
                                  This feature would be interesting for developers and users that have to make sure that the problem is not related to the user, but the website.

                                  8 votes
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                                    0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                                  • Better image scaling. No more jaggies for downscaled images!

                                    Responsive websites typically send a larger version of an image and then scale it down to match the available space on-screen. This is especially important in mobile when the user can change screen sizes without a reload by changing from portrait to landscape, for example. Even the Microsoft websites utilize this kind of responsive design.

                                    What does this have to do with IE? Well if you do this with IE the insane image scaling will provide images so jagged even the largest fonts become unreadable.

                                    In earlier versions of IE we could use a nonstandard CSS property to switch to…

                                    268 votes
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                                      2 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Progressive jpeg loading

                                      When loading progressive jpegs as background images, nothing shows until the whole image has loaded. I thought the point of progressive jpegs was to show the low resolution scan first, then build up to higher resolution as the image loaded.

                                      48 votes
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                                        0 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                                      • Support SVG 2 paint-order property

                                        The SVG 2 paint-order property allows authors to control the order in which stroke, markers, and fill are painted for each shape, or for text. This can be used to create outlines that do not obscure fine details of shapes or text. It can also be used to create more subtle line markers that do not obscure the line itself.

                                        The basic fill/stroke/markers options, as defined in the current draft of the specification, are already supported in Firefox, Chromium, and Webkit. They are therefore unlikely to change, although additional options may be added by future specifications.

                                        http://www.w3.org/TR/SVG2/painting.html#PaintOrder

                                        55 votes
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                                          2 comments  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
                                        • 6 votes
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                                            1 comment  ·  Graphics  ·  Flag idea as inappropriate…  ·  Admin →
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