SVG2
Implement the new SVG2 features.

SVG2 is now on the Microsoft Edge backlog. You can track status updates at https://dev.modern.ie/platform/status/svg2/
14 comments
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Matthew Baker commented
Chrome and Safari started working on SVG2 in 2014. IEEdge and Firefox are way behind here.
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Moa commented
Related to this (if you like SVG, you can vote here as well):
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LE commented
I understand that SVG 2 has low priority on the backlog (since it's not a finalized standard).
However, it would be great to implement a few properties earlier. Such as the paint-order property, already supported by Firefox, Chrome and Opera.
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Brody McKee commented
Amazing to see this in the backlog, great work!
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Fmuaddib commented
Please support SMIL animations too. SMIL is the best declarative language for animations in the world, there is nothing like it. It's so powerful and still human readable. And offers advanced timing and perfect synchronization between animations and sound effects, something very rare even in closed and proprietary software animation formats. SMIL is the THE standard format for animations, used both for the Web as part of SVG:
http://www.w3.org/TR/SMIL/
http://codepen.io/search?q=smil&limit=all&depth=everything&show_forks=false… and as the official OpenDocument format for animations and graphic effects:
Currently in IE you need to use a polyfill based on the web animation standard to run SMIL animations. Eric Willigers from Google has created the official SMIL polyfill implemented entirely on the Web Animations API. You can find it here:
https://github.com/ericwilligers/svg-animation
But the web animation standard is NOT a declarative language for animations, you still need SMIL to describe animations in browsers.
Many professional animation packages can import, edit and save directly in SMIL. With SMIL support you can do in minutes things that would require days to do otherwise. It also provides an universal interchange format for animations. SMIL is the "lingua franca" of vector animation. Please support it if you want to make a browser capable of amazing animations . -
Brody McKee commented
Text-rendering would be great. I'd love this.
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gregg barber commented
Graphics professionals need SVG2 , especially in - browser development.
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LE commented
Chrome is moving forward with this: https://code.google.com/p/chromium/issues/detail?id=225863
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Rick commented
I have very little confidence MS will implement even the most important/popular aspects to SVG2 given that they absolutely refused (and still have) to implement the foriegnObject element. IE is the only browser that has never implemented the foreignObject element while ALL other browsers have implemented it since their earliest versions AND the foreignObject element has been around since some time before 2003.
https://developer.mozilla.org/en/docs/Web/SVG/Element/foreignObject
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Julien Etienne commented
Auto-wrapping will be the biggest game changer for SVG.
http://www.w3.org/TR/SVG2/text.html#TextLayoutAuto
Enabling the text element with the extent attribute as a percentage, or to contain the full area of the container encourages modern usage of SVG.
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mnsth commented
I've voted now as the stroke-alignment attribute is now present in the latest Editor's Draft. If SVG2 is in development, please include this property!
https://svgwg.org/svg2-draft/painting.html#SpecifyingStrokeAlignment
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mnsth commented
I will vote for this when the SVG2 spec is including the stroke-position property to be able to have the stroke inside or outside of the path - but it's deferred. It's one of the things I'm really urging for.
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Marino Posadas commented
Absolutely agree. For many scenarios, canvas is insufficient, and given the lack of support of SMIL Animations that would be a great point...)
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James C. Deering commented
SVG is the future, implement as many features as possible.