$ | >

Add framebuffer support (/dev/fb0)

First of all, WSL is great! Thanks for this amazing feature!

Now, please support frame-buffer device implementation, we develop many C/C++ apps that draws its graphs directly by open fb like this:

int open_framebuffer(void)
{
const char *fbname;
int ret;

fbname = getenv("FB");
if (fbname == 0)
fbname = "/dev/fb0";

ret = open(fbname, O_RDWR);
if (ret == -1)
ret = open("/dev/fb/0", O_RDWR);

return ret;
}

WSL has no framebuffer device yet, so please bring us a complete fb0 device!

11 votes
Sign in
Check!
(thinking…)
Reset
or sign in with
  • facebook
  • google
    Password icon
    Signed in as (Sign out)

    We’ll send you updates on this idea

    Anonymous shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

    2 comments

    Sign in
    Check!
    (thinking…)
    Reset
    or sign in with
    • facebook
    • google
      Password icon
      Signed in as (Sign out)
      Submitting...

      Feedback and Knowledge Base