Add framebuffer support (/dev/fb0)
First of all, WSL is great! Thanks for this amazing feature!
Now, please support frame-buffer device implementation, we develop many C/C++ apps that draws its graphs directly by open fb like this:
const char *fbname;
fbname = getenv("FB");
if (fbname == 0)
fbname = "/dev/fb0";
ret = open(fbname, O_RDWR);
if (ret == -1)
ret = open("/dev/fb/0", O_RDWR);
WSL has no framebuffer device yet, so please bring us a complete fb0 device!
For starters, it would be great if the (actually existing in windows <= 2003) feature discussed at https://wpdev.uservoice.com/forums/266908-command-prompt-console-windows-subsystem-for-l/suggestions/6539325-console-graphics-screenbuffers
was first fixed!
[Deleted User] commented
AFAIK Windows has no (good) way to access framebuffer even outside WSL environment, so I don't think this will be considered any time soon